I'm thinking of replaing heat metal with a fire version of Melf's acid arrow (call it magma blast): ranged spell attack, effectively 6d4 fire damage on a hit, 2d4 fire damage on a miss.
The question is, should I change the magma mephit's CR from 1/2 to 1/4? On the one hand, it is now less effective against PCs wearing medium or heavy metal armor (but more reasonably effective, IMO). On the other hand, Melf's acid arrow is also a damage dealing spell of the same level as heat metal, so it shouldn't change the CR.
What do you think?
ncG1vNJzZmivp6x7prrWqKmlnF6kv6h706GpnpmUqHy0w8Cpp6Kml2K8tsCMoZyarF2isrWty2adqKpdoq6oucBmpJ6omJ7BtHqVcGlqbWNk